Custom Progress bar
Made by Artem
public class HuntsMissionScaredCounterVM : ViewModel
{
public HuntsMissionScaredCounterVM(Mission mission)
{
this.RefreshValues();
}
public void Tick()
{
if (Agent.Main != null && Agent.Main.MountAgent != null)
{
int scaredCount = HuntsHorseAgentComponent.Instance.horseScaredCounter;
ScaredCounter = scaredCount;
IsVisible = true;
}
else
{
IsVisible = false;
}
}
public override void RefreshValues()
{
base.RefreshValues();
IsVisible = _isVisible;
}
[DataSourceProperty]
public bool IsVisible
{
get
{
return this._isVisible;
}
set
{
if (value != this._isVisible)
{
this._isVisible = value;
base.OnPropertyChangedWithValue(value, "IsVisible");
}
}
}
[DataSourceProperty]
public int ScaredCounter
{
get
{
return this._scaredCounter;
}
set
{
if (value != this._scaredCounter)
{
this._scaredCounter = value;
base.OnPropertyChangedWithValue(value, "ScaredCounter");
}
}
}
bool _isVisible = false;
public int _scaredCounter;
}
<Prefab>
<Window>
<Widget HeightSizePolicy ="CoverChildren" WidthSizePolicy="CoverChildren" HorizontalAlignment="Center" VerticalAlignment="Bottom" MarginBottom="500" IsVisible="@IsVisible" IsVertical="false" ScaledPositionYOffset="430" ScaledPositionXOffset="760">
<Children>
<Widget WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="160" SuggestedHeight="20" VerticalAlignment="Center" Filler="Filler" Handle="SliderHandle" Locked="false" IsVertical="false">
<Children>
<Widget WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="200" SuggestedHeight="20" HorizontalAlignment="Center" VerticalAlignment="Center" Sprite="General\Mission\horse_canvas" IsEnabled="true" />
<Widget DoNotPassEventsToChildren="true" WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="150" SuggestedHeight="0" VerticalAlignment="Center" HorizontalAlignment="Center" ScaledPositionXOffset="10" Color="#00000000">
<Children>
<FillBar WidthSizePolicy="StretchToParent" HeightSizePolicy="Fixed" SuggestedHeight="10" VerticalAlignment="Center" PositionYOffset="2" MaxAmount="100" CurrentAmount="@ScaredCounter" InitialAmount="@ScaredCounter" Brush="BoundaryCrossing.FillBar.Fill" />
<BrushWidget WidthSizePolicy="StretchToParent" HeightSizePolicy="StretchToParent" />
</Children>
</Widget>
<Widget WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="200" SuggestedHeight="20" HorizontalAlignment="Center" VerticalAlignment="Center" Sprite="General\Mission\horse_frame" IsEnabled="true" />
<Widget Id="SliderHandle" DoNotAcceptEvents="true" WidthSizePolicy="Fixed" HeightSizePolicy="Fixed" SuggestedWidth="14" SuggestedHeight="38" HorizontalAlignment="Left" VerticalAlignment="Center" IsVisible="true" />
</Children>
</Widget>
</Children>
</Widget>
</Window>
</Prefab>