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Armature/Skeleton

Skeleton is necessary for all the rigged items (body armors/helmets/shoulder coverings/gloves/shoes/horse armors).

Usually model comes without the skeleton.

Import

Import this FBX to get the skeleton and male body at once.

(More models here)

Rename

Rename the human_skeleton_notused.00x to human_skeleton_notused and hide the body for now:

Assign

Move (select + drag&drop) all human_skeleton_notused to the Collection:

Assign your mesh to the skeleton:

  1. Select the mesh with LMB (Left Mouse Button)
  2. Select the skeleton with CTRL+LMB
  3. Move mouse to the working area ant press CTLR+P
  4. Select With Empty Groups

To be sure that mesh is assigned to the skeleton properly:

  1. Select your mesh
  2. Go to Modifier Properties
  3. Make sure Armature - Object is human_skeleton_notused

Problems

Missing/bad Armature

This in the Model Viewer:

Cause: missing armature or wrong armature assigned: