Export to FBX (from Blender)
Select all elements
If the mesh is rigged (armor/helmet/boots/gloves/shoulders) - then you need to select with human_skeleton_notused, like this:
For the shields select two bo_.. elements and main mesh with lods:
File - Export - FBX
Select export settings
Check Limit to Selected Objects:
Uncheck Add Leaf Bones:
Leave other settings as they are.
Export
Create preset
Create preset for the future to avoid clicking those settings every time:
Problems
Add Leaf Bones enabled
You will get this in the Model Viewer:
Not visible in the Inventory
Reason #1: Wrong mesh in the item description:
Reason #2: Model is too big in the Blender:
After reimport with proper size: