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Export to FBX (from Blender)

Select all elements

If the mesh is rigged (armor/helmet/boots/gloves/shoulders) - then you need to select with human_skeleton_notused, like this:

For the shields select two bo_.. elements and main mesh with lods:

File - Export - FBX

Select export settings

Check Limit to Selected Objects:

Uncheck Add Leaf Bones:

Leave other settings as they are.

Export

Create preset

Create preset for the future to avoid clicking those settings every time:

Problems

Add Leaf Bones enabled

You will get this in the Model Viewer:

Not visible in the Inventory

Reason #1: Wrong mesh in the item description:

Reason #2: Model is too big in the Blender:

After reimport with proper size: