Model Viewer
Open
Editor > Window > Show Model Viewer:
From the left panel, you can change Atmosphere, hide/show ground, or add as many entities as you want. The entities can either be Human or simple Mesh. Pressing Add Entity will open a modal window for you to select the entity type:
Add human
To avoid super slow zoom I enlarge my human x10. That allows to look around him much much faster:
Holding SHIFT while zooming helps also
Add armors
Add armors to the Body parts
section, not Items
:
Animation
For quick tests I am using:
lord_walk
-lord_walk_forward
(good for normal movement testing)run
- and the last from the list (easy to set) (good for extreme movement testing)inventory
-inventory_idle
(good for idle testing, for small details)
Test horse caparison
Select Entity Model > Mesh:
Select caparison as Mesh
and horse animations as shown:
Add horse as a second entity:
Set same animation as for caparison:
Click on Animation Control
to start/stop animations until caparison and the horse are in sync (maybe there is a better way to sync animations?)
Good armors for testing
Several armors that are bulky and are very good for testing with shoulder armors/gloves/shoes:
tunic_ironplate_armor
vlandia_scale_armor
mail_hauberk
armor_hemp_tunic
Problems
Add Leaf Bones enabled
Cause: Add Leaf Bones enabled in the Blender: FBX Export
Missing/bad Armature
Cause: missing armature (skeleton) or wrong armature assigned:
Disabled skinning
Cause: Skinning disabled in material settings:
Bad Weight Painting
Redo the Weight Painting. Fastest way - do Weight Transfer.
Model Viewer Problems
Save/Load Scene
File
- Save Scene
/Load Saved Scene
messes up the viewer, weird colors/shadows, no idea how to restore without the Editor restart:
Closed window
If Model Viewer window is closed and then opened again from the menu - it does not work.
Helps only Editor restart: