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disable_cloth_script

v1.4.8

Native script with no stored fields. The soldier scene places it on an empty entity.

Find placed ones with s:disable_cloth_script. See Filter.

Where you put it

The only opened placement is an empty entity in the soldier scene. No prefab stores it.

What you set

Native panel. The placement stores no variables, and no further panel fields were found for this script.

What it does

The soldier scene keeps an empty entity named disable_cloth with this script and no values.

Where it lives

Native script. Scene: Native\SceneObj\scn_soldier.

Examples

Soldier scene. Native\SceneObj\scn_soldier. Entity disable_cloth, old prefab __empty_object, at (12.088, 35.620, 12.552). The script tag is empty.