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DuelZoneLandmark

v1.4.8

A focusable flag that sets the player's preferred duel troop type. The type is ZoneTroopType.

Find placed ones in the Scene panel with s:DuelZoneLandmark. See Filter.

Where you put it

Add the script to the flag entity. Tag that entity duel_zone_landmark. The duel maps also tag the pole with the troop it stands for (flag_infantry, flag_archery, or flag_cavalry).

What you set

Panel field What to do with it
ZoneTroopType Infantry, Ranged, or Cavalry. Invalid is the unset value.

What it does

When the player focuses the flag and confirms, the client asks to change their preferred troop type to ZoneTroopType. That request is refused while they are already in a duel. The focus description is empty.

Where it lives

Managed script. The three duel layouts are under Native\SceneObj.

Examples

Three flags on the day map. Native\SceneObj\mp_duel_mode_map_004.

  • Infantry: tag area_flag_6, also flag_infantry and flag_f. ZoneTroopType Infantry.
  • Ranged: tag area_flag_14, also flag_archery and flag_b. ZoneTroopType Ranged.
  • Cavalry: tag area_flag_9, also flag_cavalry and flag_a. ZoneTroopType Cavalry.

Each is a flag_pole_big entity tagged duel_zone_landmark.

Night and winter copies. mp_duel_mode_map_004_night and mp_duel_mode_map_004_w store the same three values: Infantry, Ranged, and Cavalry.