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gi_partial_bake_probe

v1.4.8

A partial GI bake probe. RayCast Quality is Normal or High.

Find placed ones with s:gi_partial_bake_probe. See Filter.

Where you put it

Drop prefab partial_gi_baker. It is an editor-only cube (editor_cube_centered, visible only while editing).

What you set

Native panel. The prefab stores the quality. The bake button is not stored.

Panel field What to do with it
Partial Bake For Current Level Button. Not stored on the prefab.
RayCast Quality Normal or High. The prefab stores Normal.

What it does

The probe is the entity. RayCast Quality selects the bake quality. Interiors opened below raise it to High.

Where it lives

Native script. Prefab partial_gi_baker in Modules\Native\Prefabs\editor_helpers_&_tests.xml.

Examples

Helper, normal quality. editor_helpers_&_tests.xml, entity partial_gi_baker. RayCast Quality Normal. Editor-only.

Keep interior. NavalDLC\SceneObj\nord_keep_interior_lv1. Prefab partial_gi_baker, hidden, scaled to about 50 × 43 × 25. RayCast Quality High. The editor-only visibility mask is turned off.

Castle. SandBoxCore\SceneObj\khuzait_castle_002. Prefab partial_gi_baker, hidden, scaled to about 32 × 23 × 45. RayCast Quality High.