gi_partial_bake_probe
v1.4.8
A partial GI bake probe. RayCast Quality is Normal or High.
Find placed ones with s:gi_partial_bake_probe. See Filter.
Where you put it
Drop prefab partial_gi_baker. It is an editor-only cube (editor_cube_centered, visible only while editing).
What you set
Native panel. The prefab stores the quality. The bake button is not stored.
| Panel field | What to do with it |
|---|---|
| Partial Bake For Current Level | Button. Not stored on the prefab. |
| RayCast Quality | Normal or High. The prefab stores Normal. |
What it does
The probe is the entity. RayCast Quality selects the bake quality. Interiors opened below raise it to High.
Where it lives
Native script. Prefab partial_gi_baker in Modules\Native\Prefabs\editor_helpers_&_tests.xml.
Examples
Helper, normal quality. editor_helpers_&_tests.xml, entity partial_gi_baker. RayCast Quality Normal. Editor-only.
Keep interior. NavalDLC\SceneObj\nord_keep_interior_lv1. Prefab partial_gi_baker, hidden, scaled to about 50 × 43 × 25. RayCast Quality High. The editor-only visibility mask is turned off.
Castle. SandBoxCore\SceneObj\khuzait_castle_002. Prefab partial_gi_baker, hidden, scaled to about 32 × 23 × 45. RayCast Quality High.