terrain_mesh_exporter
v1.4.8
Writes the terrain mesh out of the editor. Generate is the button. No official scene or prefab stores the script.
Find placed ones in the Scene panel with s:terrain_mesh_exporter. See Filter.
Where you put it
Add the script to an entity in the scene you want to export. Nothing in Native, SandBox, SandBoxCore, StoryMode, or NavalDLC places it.
What you set
Native panel.
| Panel field | What to do with it |
|---|---|
| Generate | Writes the mesh. The output folder is ./exported_terrain_meshes/, including albedo.png. |
What it does
Generate exports the terrain mesh and an albedo image into ./exported_terrain_meshes/. There is no saved placement to show a default.
Where it lives
Native script. No scene.xscene and no prefab under Native, SandBox, SandBoxCore, StoryMode, or NavalDLC stores it.
Examples
No placed entity.