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worldmap_budget_checker

v1.4.8

A native script in the editor list, beside the other world-map tools. No official scene or prefab stores it, and no panel field is saved under this name.

Find placed ones in the Scene panel with s:worldmap_budget_checker. See Filter.

Where you put it

Add the script to an entity if you want it in the script list. Nothing in Native, SandBox, SandBoxCore, StoryMode, or NavalDLC places it.

What you set

Native panel. No <variable> row exists for this script, and no property string is paired with the class. The opened modules do not show a field to set.

What it does

There is no placed entity to read. The class is only in the editor binary.

Where it lives

Native script. No scene.xscene and no prefab under Native, SandBox, SandBoxCore, StoryMode, or NavalDLC stores it.

Examples

No placed entity.